Pathfinder Second Edition
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Waking Nightmare
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Waking Nightmare [two-actions] Focus 1
Uncommon, Cleric, Concentrate, Emotion, Focus, Fear, Manipulate, Mental
Range 30 feet; Targets 1 creature
Saving Throw Will; Duration varies
You fill the creature’s mind with a terrifying vision. The target must attempt a Will save. A creature frightened by this spell takes 1 additional Mental damage each time it’s hit by a Strike.
Critical Success The target is unaffected.
Success The target is frightened 1.
Failure The target is frightened 2. If it’s asleep, it wakes up and is paralyzed for 1 round.
Critical Failure As failure, but frightened 3.
Heightened (+1) The Mental damage increases by 1.
Attributes
cast_actions
Two-action
category
spell
description
You fill the creature’s mind with a terrifying vision. The target must attempt a Will save. A creature frightened by this spell takes 1 additional mental damage each time it’s hit by a Strike.
domain
nightmares
duration
varies
focus_class
cleric
heightened
Heightened (+1) The mental damage increases by 1.
level
1
magic_traditions
divine
range
30 feet
save_critical_failure
As failure, but frightened 3.
save_critical_success
The target is unaffected.
save_failure
The target is frightened 2. if it’s asleep, it wakes up and is paralyzed for 1 round.
save_success
The target is frightened 1.
save_type
will
saving_throw
NORMAL
subcategory
focus
target
1 creature
traits
uncommon, cleric, concentrate, emotion, focus, fear, manipulate, mental
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